Archive for the ‘Stadiums’ Category

Sep 21

Stadium Atmosphere Revisited

 

A few weeks ago we cleared up the confusion around changes to stadium atmosphere in 1.3 – they will not be factored into the match engine at this stage. What we were unable to do at that time was give you any in depth information on how these changes would affect your decisions in terms of stadium building, now we have some answers and we’ll go through more detail on how this side of the game will work. The first question most people will have is, when will it be factored into the match engine, when will it have some real effect on match day planning? Again, this is a question we cannot completely confirm, but it’s unlikely at this stage to be implemented with…

Sep 03

Stadium Atmosphere Clarification

 

There will be no change in terms of atmosphere to the match engine in 1.3. A couple of weeks ago in the first of the Match Engine Previews Part 1,  I posted confirmation of the introduction of stadium atmosphere, along with a quote: “In 1.3 a full 25,000 seater stadium is better than 25,000 in say a 60,000 stadium. A full 25,000 seater stadium with hardcore will be better than a full 25,000 seater stadium with prawn sandwich munchers.” – Marc Duffy, Sports Interactive Amidst a lot of confusion, on several levels, the clarification of changes to the way atmosphere is calculated were misinterpreted as meaning it would be implemented into the match engine. That is…