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	<title>Comments on: Player Progression &#8211; Part 1</title>
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		<title>By: Football Manager Live Portal &#124; Official News &#124; Football Manager Live v1.3.3 Released</title>
		<link>http://www.gameworldone.com/2009/06/29/player-progression-part-1/#comment-709</link>
		<dc:creator>Football Manager Live Portal &#124; Official News &#124; Football Manager Live v1.3.3 Released</dc:creator>
		<pubDate>Thu, 10 Dec 2009 06:05:08 +0000</pubDate>
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		<description>[...] A small boost to overall progression of players, in future this should ease the controls regulating player progression and assist all players to progress in line with the criteria for player progression. [...]</description>
		<content:encoded><![CDATA[<p>[...] A small boost to overall progression of players, in future this should ease the controls regulating player progression and assist all players to progress in line with the criteria for player progression. [...]</p>
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		<title>By: Football Manager Live Portal &#124; Editorials &#124; 5 Top Tips for Success in FML</title>
		<link>http://www.gameworldone.com/2009/06/29/player-progression-part-1/#comment-610</link>
		<dc:creator>Football Manager Live Portal &#124; Editorials &#124; 5 Top Tips for Success in FML</dc:creator>
		<pubDate>Tue, 24 Nov 2009 09:03:07 +0000</pubDate>
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		<description>[...] know more about the best ways to develop younger players then check out these articles on GW1.com. Player Progression Part 1 and Player Progression Part 2   Written By Nick Kakoschke&#160;&#160;&#160;&#160;&#160; [...]</description>
		<content:encoded><![CDATA[<p>[...] know more about the best ways to develop younger players then check out these articles on GW1.com. Player Progression Part 1 and Player Progression Part 2   Written By Nick Kakoschke&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; [...]</p>
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		<title>By: Football Manager Live Portal &#124; Editorials &#124; Are Game Worlds Dying? Part 3 &#8211; Football Associations and other Competitions</title>
		<link>http://www.gameworldone.com/2009/06/29/player-progression-part-1/#comment-435</link>
		<dc:creator>Football Manager Live Portal &#124; Editorials &#124; Are Game Worlds Dying? Part 3 &#8211; Football Associations and other Competitions</dc:creator>
		<pubDate>Tue, 13 Oct 2009 07:33:55 +0000</pubDate>
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		<description>[...] and again one that hasn’t quite been adopted in the way it was intended. If we look back at the Player Progression Articles we can see that the reputation players gain through these FA’s is their best opportunity to boost [...]</description>
		<content:encoded><![CDATA[<p>[...] and again one that hasn’t quite been adopted in the way it was intended. If we look back at the Player Progression Articles we can see that the reputation players gain through these FA’s is their best opportunity to boost [...]</p>
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		<title>By: Player Progression &#8211; Part 2 : GameWorldOne.com</title>
		<link>http://www.gameworldone.com/2009/06/29/player-progression-part-1/#comment-113</link>
		<dc:creator>Player Progression &#8211; Part 2 : GameWorldOne.com</dc:creator>
		<pubDate>Mon, 06 Jul 2009 09:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameworldone.com/?p=776#comment-113</guid>
		<description>[...] This week we continue looking at the processes which affect player progression, initially with a look at coaching skills and how they affect progress and then we’ll move onto any outstanding areas that haven’t been covered so far. Again I have used the extensive forum posts from coder Rob Cooper for the technical aspects. For those that have come late to this guide, part one can be found here. [...]</description>
		<content:encoded><![CDATA[<p>[...] This week we continue looking at the processes which affect player progression, initially with a look at coaching skills and how they affect progress and then we’ll move onto any outstanding areas that haven’t been covered so far. Again I have used the extensive forum posts from coder Rob Cooper for the technical aspects. For those that have come late to this guide, part one can be found here. [...]</p>
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