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	<title>Comments on: So, how useful are the tactics skills in FML?</title>
	<atom:link href="http://www.gameworldone.com/2009/05/07/so-how-useful-are-the-tactics-skills-in-fml/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.gameworldone.com/2009/05/07/so-how-useful-are-the-tactics-skills-in-fml/</link>
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		<title>By: Tom Hales</title>
		<link>http://www.gameworldone.com/2009/05/07/so-how-useful-are-the-tactics-skills-in-fml/#comment-29</link>
		<dc:creator>Tom Hales</dc:creator>
		<pubDate>Wed, 13 May 2009 21:38:58 +0000</pubDate>
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		<description>A big risk that may pay off then :) I agree more skill categories should be available and I know Ov mentioned a branch featuring Competition Building being a potential future addition.</description>
		<content:encoded><![CDATA[<p>A big risk that may pay off then <img src='http://www.gameworldone.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I agree more skill categories should be available and I know Ov mentioned a branch featuring Competition Building being a potential future addition.</p>
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		<title>By: Gareth Millward</title>
		<link>http://www.gameworldone.com/2009/05/07/so-how-useful-are-the-tactics-skills-in-fml/#comment-20</link>
		<dc:creator>Gareth Millward</dc:creator>
		<pubDate>Sat, 09 May 2009 09:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameworldone.com/?p=596#comment-20</guid>
		<description>Reasonably well at the moment (though I haven&#039;t logged in for aaaages). I&#039;m not entirely sure how much we&#039;re allowed to say until things are officially announced, but now that the wizard is there it&#039;s not only easier to make &quot;base&quot; tactics and shout instructions during the match, but you can make tweaks to the tactic without having to spend hours learning boring skills. Providing in the mid-term (1.3) we get another skills branch to help replace the tactics one, I think it could be a winner.</description>
		<content:encoded><![CDATA[<p>Reasonably well at the moment (though I haven&#8217;t logged in for aaaages). I&#8217;m not entirely sure how much we&#8217;re allowed to say until things are officially announced, but now that the wizard is there it&#8217;s not only easier to make &#8220;base&#8221; tactics and shout instructions during the match, but you can make tweaks to the tactic without having to spend hours learning boring skills. Providing in the mid-term (1.3) we get another skills branch to help replace the tactics one, I think it could be a winner.</p>
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		<title>By: Tom Hales</title>
		<link>http://www.gameworldone.com/2009/05/07/so-how-useful-are-the-tactics-skills-in-fml/#comment-19</link>
		<dc:creator>Tom Hales</dc:creator>
		<pubDate>Fri, 08 May 2009 16:05:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.gameworldone.com/?p=596#comment-19</guid>
		<description>Having browsed the beta forums for the first time since around October, I was surprised to see that the tactics skills could soon be obsolete. Can anyone shed any light on how the testing is going for this?</description>
		<content:encoded><![CDATA[<p>Having browsed the beta forums for the first time since around October, I was surprised to see that the tactics skills could soon be obsolete. Can anyone shed any light on how the testing is going for this?</p>
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